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Post by cr41g on Jun 29, 2017 11:29:02 GMT -6
well dougyhowzer... I'm not a farmer either and I too am on console...but I know what it takes to keep me involved and or interested in a game, any game, simulation, FPS, crafting sandboxes...and I am sure you do as well.... everyone here has a voice and an opinion is never wrong... unless I disagree with you .... kidding... or am I.. honestly....say what you like... good ideas are always welcome...
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Post by JohnDeere318 on Jun 29, 2017 15:33:43 GMT -6
That's a nice idea! I think that's all what we secretly want, is something to strive for, instead of everything handed down and given to us. Don't be afraid to state your ideas, we would love to hear them. I think GIANTS could be more creative, I just don't think the majority does. Just like metal music, if you make one tiny wrong move, your reputation as a band is downgraded, like LP... I wish GIANTS were more creative a bit in their games, I think everyone would like it. I would be nice if they added options and made them so you could choose what you wanted to do, if you wanted a campaign mode, go for it, if you wanted an all or nothing mode, go for it... Stuff like that.
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Post by preble818 on Jun 29, 2017 16:02:40 GMT -6
canadafarms I 5hought so too. But he was making 5his map for a YouTube who decided he wanted it released to the public after he did his stream. So us Stevie map lovers lucked out. I'll start a post in modding later after the fam goes to bed and add some pics from his FB page. @cr4ig I'm up for it. I'll download the map and once it's released on console let's see what we all come up with.
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Post by dougyhowzer on Jun 29, 2017 16:45:17 GMT -6
Thanks Everyone . two ideas I have to make Farm sim 17 attractive and it has been mentioned once already is a campaign mode .
You start with the barebones . A slow arse tractor lol . A plough, cultivator, and sower in the campaign mode. Then as a brand new farmer , you get missions and if you complete each objective in the mission your mission reward would be to choose between an upgraded plough , sower , and cultivator of the same brand or a modest pay bonus . These rewards can be tied to difficulty .
Another feature I have for the campaign mode is that their would be a mandatory Farming 101 path where you learn all the basics . How to use a tractor , plough, cultivator , sower , and fertilizer to increase crop production. You would get maybe 15 missions in the basic farming path. Each mission would give you rewards consisting of basic equipment that you have learned to use based on the mission you were given thus learning the basics .
Then after you complete the Farming 101 Path, You unlock other paths that specialize in the areas of farming e.g. fertilizing, crop production , logging and , husbandry. You would gain rewards from those respective areas and you can bring all the rewards you would receive in all those areas to the sandbox mode which I will now go into.
In sandbox mode , You bring with you all the mission rewards you obtained in the campaign mode , and would start off with two fields plus two silos for one crop each of a specific type with a size limit. You can then upgrade your silo to expand it's size. Another silo upgrade that would consist of allowing your silos to stick multiple types of crops . You can upgrade your silo's with the size and multiple crop expansion up to three times .
This is all I can think of for now . Feel free though to add and expand on these two ideas I have .
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